Contents at a Glance 1
1 Lights!Camera!Mesh Geometries! 1
2 Transforms and Animation 55
3 Axis/Angle Rotation 101
4 Light and Shading 149
5 Texture and Materials 185
6 Algorithmic Mesh Geometries 237
7 Matrix Transforms 289
8 Quaternions 337
9 Applications and Curiosa 367