《人工智能 英文版》PDF下载

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  • 作  者:(美)(N.J.尼尔森)Nils J.Nilsson著
  • 出 版 社:北京:机械工业出版社
  • 出版年份:1999
  • ISBN:7111074386
  • 页数:513 页
图书介绍:

1 Introduction 1

1.1 What Is AI? 1

1.2 Approaches to Artificial Intelligence 6

1.3 Brief History of AI 8

1.4 Plan of the Book 11

1.5 Additional Readings and Discussion 14

Exercises 17

ⅠReactive Machines 19

2 Stimulus-Response Agents 21

2.1 Perception and Action 21

2.1.1 Perception 24

2.1.2 Action 24

2.1.3 Boolean Algebra 25

2.1.4 Classes and Forms of Boolean Functions 26

2.2 Representing and Implementing Action Functions 27

2.2.1 Production Systems 27

2.2.2 Networks 29

2.2.3 The Subsumption Architecture 32

2.3 Additional Readings and Discussion 33

Exercises 34

3 Neural Networks 37

3.1 Introduction 37

3.2 Training Single TLUs 38

3.2.1 TLU Geometry 38

3.2.2 Augmented Vectors 39

3.2.3 Gradient Descent Methods 39

3.2.4 The Windrow-Hoff Procedure 41

3.2.5 The Generalized Delta procedure 41

3.2.6 The Error-Correction Procedure 43

3.3 Neural Networks 44

3.3.1 Motivation 44

3.3.2 Notation 45

3.3.3 The Backpropagation Method 46

3.3.4 Computing Weight Changes in the Final Layer 48

3.3.5 Computing Changes to the Weights in Intermediate Layers 48

3.4 Generalization ,Accuracy, and Overfitting 51

3.5 Additional Readings and Discussion 54

Exercises 55

4 Machine Evolution 59

4.1 Evolutionary Computation 59

4.2 Genetic Programming 60

4.2.1 Program Representation in GP 60

4.2.2 The GP Process 62

4.2.3 Evolving a Wall-Following Robot 65

4.3 Additional Readings and Discussion 69

Exercises 69

5 State Machines 71

5.1 Representing the Environment by Feature Vectors 71

5.2 Elman Networks 73

5.3 Iconic Representations 74

5.4 Blackboard Systems 77

5.5 Additional Readings and Discussion 80

Exercises 80

6 Robot Vision 85

6.1 Introduction 85

6.2 Steering and Automobile 86

6.3 Two Stages of Robot Vision 88

6.4 Image Processing 91

6.4.1 Averaging 91

6.4.2 Edge Enhancement 93

6.4.3 Combining Edge Enhancement with Averaging 96

6.4.4 Region Finding 97

6.4.5 Using Image Attributes Other Than Intensity 101

6.5 Scene Analysis 102

6.5.1 Interpreting Lines and Curves in the Image 103

6.5.2 Model -Based Vision 106

6.6 Stereo Vision and Depth Information 108

6.7 Additional Readings and Discussion 110

Exercises 111

Ⅱ Search in State Spaces 115

7 Agents That Plan 117

7.1 Memory Versus Computation 117

7.2 State-Space Graphs 118

7.3 Searching Explicit State Spaces 121

7.4 Feature-Based State Spaces 122

7.5 Graph Notation 124

7.6 Additional Readings and Discussion 125

Exercises 126

8 Uninformed Search 129

8.1 Formulating the State Space 129

8.2 Components of Implicit State-Space Graphs 130

8.3 Breadth-First Search 131

8.4 Depth-First or Backtracking Search 133

8.5 Iterative Deepening 135

8.6 Additional Readings and Discussion 136

Exercises 137

9 Heuristic Search 139

9.1 Using Evaluation Functions 139

9.2 A General Graph-Searching Algorithm 141

9.2.1 Algorithm A 142

9.2.2 Admissibility of A 145

9.2.3 The Consistency (or Monotone)Condition 150

9.2.4 Iterative-Deepening A 153

9.2.5 Recursive Best-First Search 154

9.3 Heuristic Functions and Search Efficiency 155

9.4 Additional Readings and Discussion 160

Exercises 160

10 Planning, Acting ,and Learning 163

10.1 The Sense/Plan/Act Cycle 163

10.2 Approximate Search 165

10.2.1 Island-Driven Search 166

10.2.2 Hierarchical Search 167

10.2.3 Limited-Horizon Search 169

10.2.4 Cycles 170

10.2.5 Building Reactive Procedures 170

10.3 Learning Heuristic Functions 172

10.3.1 Explicit Graphs 172

10.3.2 Implicit Graphs 173

10.4 Rewards Instead of Goals 175

10.5 Additional Readings and Discussion 177

Exercises 178

11 Alternative Search Formulations and Applications 181

11.1 Assignment Problems 181

11.2 Constructive Methods 183

11.3 Heuristic Repair 187

11.4 Function Optimization 189

Exercises 192

12 Adversarial Search 195

12.1 Two-Agent Games 195

12.2 The Minimax Procedure 197

12.3 The Alpha-Beta Procedure 202

12.4 The Search Efficiency of the Alpha-Beta Procedure 207

12.5 Other Important Matters 208

12.6 Games of Chance 208

12.7 Learning Evaluation Functions 210

12.8 Additional Readings and Discussion 212

Exercises 213

Ⅲ Knowledge Representation and Reasoning 215

13 The Propositional Calculus 217

13.1 Using Constraints on Feature Values 217

13.2 The Language 219

13.3 Rules of Inference 220

13.4 Definition of Proof 221

13.5 Semantics 222

13.5.1 Interpretations 222

13.5.2 The Propositional Truth Table 223

13.5.3 Satisfiability and Models 224

13.5.4 Validity 224

13.5.5 Equivalence 225

13.5.6 Entailment 225

13.6 Soundness and Completeness 226

13.7 The PSAT Problem 227

13.8 Other Important Topics 228

13.8.1 Language Distinctions 228

13.8.2 Metatheorems 228

13.8.3 Associative Laws 229

13.8.4 Distributive Laws 229

Exercises 229

14 Resolution in the Propositional Calculus 231

14.1 A New Rule of Inference: Resolution 231

14.1.1 Clauses as wffs 231

14.1.2 Resolution on Clauses 231

14.1.3 Soundness of Resolution 232

14.2 Converting Arbitrary wffs to Conjunctions of Clauses 232

14.3 Resolution Refutations 233

14.4 Resolution Refutation Search Strategies 235

14.4.1 Ordering Strategies 235

14.4.2 Refinement Strategies 236

14.5 Horn Clauses 237

Exercises 238

15 The Predicate Calculus 239

15.1 Motivation 239

15.2 The Language and Its Syntax 240

15.3 Semantics 241

15.3.1 Worlds 241

15.3.2 Interpretations 242

15.3.3 Models and Related Notions 243

15.3.4 Knowledge 244

15.4 Quantification 245

15.5 Semantics of Quantifiers 246

15.5.1 Universal Quantifiers 246

15.5.2 Existential Quantifiers 247

15.5.3 Useful Equivalences 247

15.5.4 Rules of Inference 247

15.6 Predicate Calculus as a Language for Representing Knowledge 248

15.6.1 Conceptualizations 248

15.6.2 Examples 248

15.7 Additional Readings and Discussion 250

Exercises 250

16 Resolution in the Predicate Calculus 253

16.1 Unification 253

16.2 Predicate-Calculus Resolution 256

16.3 Completeness and Soundness 257

16.4 Converting Arbitrary wffs to Clause Form 257

16.5 Using Resolution to Prove Theorems 260

16.6 Answer Extraction 261

16.7 The Equality Predicate 262

16.8 Additional Readings and Discussion 265

Exercises 265

17 Knowledge-Based Systems 269

17.1 Confronting the Real World 269

17.2 Reasoning Using Horn Clauses 270

17.3 Maintenance in Dynamic Knowledge Bases 275

17.4 Rule-Based Expert Systems 280

17.5 Rule Learning 286

17.5.1 Learning Propositional Calculus Rules 286

17.5.2 Learning First-Order Logic Rules 291

17.5.3 Explanation-Based Generalization 295

17.6 Additional Readings and Discussion 297

Exercises 298

18 Representing Commonsense Knowledge 301

18.1 The Commonsense World 301

18.1.1 What Is Commonsense Knowledge? 301

18.1.2 Difficulties in Representing Commonsense Knowledge 303

18.1.3 The Importance of Commonsense Knowledge 304

18.1.4 Research Areas 305

18.2 Time 306

18.3 Knowledge Representation by Networks 308

18.3.1 Taxonomic Knowledge 308

18.3.2 Semantic Networks 309

18.3.3 Nonmonotonic Reasoning in Semantic Networks 309

18.3.4 Frames 312

18.4 Additional Readings and Discussion 313

Exercises 314

19 Reasoning with Uncertain Information 317

19.1 Review of Probability Theory 317

19.1.1 Fundamental Jdeas 317

19.1.2 Conditional Probabilities 320

19.2 Probabilistic Inference 323

19.2.1 A General Method 323

19.2.2 Conditional Independence 324

19.3 Bayes Networks 325

19.4 Patterns of Inference in Bayes Networks 328

19.5 Uncertain Evidence 329

19.6 D-Separation 330

19.7 Probabilistic Inference in Polytrees 332

19.7.1 Evidence Above 332

19.7.2 Evidence Below 334

19.7.3 Evidence Above and Below 336

19.7.4 A Namerical Example 336

19.8 Additional Readings and Discussion 338

Exercises 339

20 Learning and Acting with Bayes Nets 343

20.1 Learning Bayes Nets 343

20.1.1 Known Network Structure 343

20.1.2 Learning Networks Structure 346

20.2 Probabilistic Inference and Action 351

20.2.1 The General Setting 351

20.2.2 An Extended Example 352

20.2.3 Generalizing the Example 356

20.3 Additional Readings and Discussion 358

Exercises 358

Ⅳ Planning Methods Based on Logic 361

21 The Situation Caluclus 363

21.1 Reasoning about States and Actions 363

21.2 Some Difficulties 367

21.2.1 Frame Axioms 367

21.2.2 Qualifications 369

21.2.3 Ramifications 369

21.3 Generating Plans 369

21.4 Additional Readings and Discussion 370

Exercises 371

22 Planning 373

22.1 STRIPS Planning Systems 373

22.1.1 Describing States and Goals 373

22.1.2 Forward Search Methods 374

22.1.3 Recursive STRIPS 376

22.1.4 Plans with Run-Time Conditionals 379

22.1.5 The Sussman Anomaly 380

22.1.6 Backward Search Methods 381

22.2 Plan Spaces and Partial-Order Planning 385

22.3 Hierarchical Planning 393

22.3.1 ABSTRIPS 393

22.3.2 Combining Hierarchical and Partial-Order Planning 395

22.4 Learning Plans 396

22.5 Additional Readings and Discussion 398

Exercises 400

ⅤCommunication and Integration 405

23 Multiple Agents 407

23.1 Interacting Agents 407

23.2 Models of Other Agents 408

23.2.1 Varieties of Models 408

23.2.2 Simulation Strategies 410

23.2.3 Simulated Databases 410

23.2.4 The Intentional Stance 411

23.3 A Modal Logic of Knowledge 412

23.3.1 Modal Operators 412

23.3.2 Knowledge Axioms 413

23.3.3 Reasoning about Other Agents Knowledge 415

23.3.4 Predicting Actions of Other Agents 417

23.4 Additional Readings and Discussion 417

Exercises 418

24 Communication among Agents 421

24.1 Speech Acts 421

24.1.1 Planning Speech Acts 423

24.1.2 Implementing Speech Acts 423

24.2 Understanding Language Strings 425

24.2.1 Phrase-Structure Grammars 425

24.2.2 Semantic Analysis 428

24.2.3 Expanding the Grammar 432

24.3 Efficient Communication 435

24.3.1 Use of Context 435

24.3.2 Use of Knowledge to Resolve Ambiguities 436

24.4 Natural Language Processing 437

24.5 Additional Readings and Discussion 440

Exercises 440

25 Agent Architectures 443

25.1 Three-Level Architectures 444

25.2 Goal Arbitration 446

25.3 The Triple-Tower Architecture 448

25.4 Bootstrapping 449

25.5 Additional Readings and Discussion 450

Exercises 450

Bibliography 453

Index 493