基于信息熵的多决策因子动态信任量化模型&李小勇 桂小林 1
快速构造点云模型上二叉树的研究&杜培林 冯志全 3
集群渲染中的异构模型转换方法的研究&范明明 徐延宁 张俊青 杨承磊 10
京剧脸谱分析与合成&蔡飞龙 于金辉彭韧 18
面向网格环境的遥感图像并行PCA融合算法研究及其在ChinaGrid中的应用&周海芳 唐宇 曾亮 胡冰 杨学军 20
三维物体表面材质实时编辑&李勇 徐昆 胡事民 28
基于Lloyd relaxation的物体表面网格化&田宽 马利庄 MarcAlexa 30
一种基于傅立叶描述子的书法碑刻文字轮廓平滑方法&张显俊 杨志军 董军 32
基于小波分析的三维地形数据简化&周侃 魏迎梅 宋汉辰 吴玲达 38
一个用于非自治人群仿真的交互式人群编辑系统&李红松 李靖 陈少柯 张智鹏 丁刚毅 44
面向动画创作的三维人脸表情动画生成方法研究&周志刚 孙正兴 54
台风场景的视景仿真&刘传林 王长波 董冰 谢步瀛 56
基于Direct3D的雨雪自然现象仿真&王德才 孙玉萍 唐业军 63
平缓变化的RGB三原色遍历算法&王超 70
一种点云模型3D轮廓线的快速提取算法&朱飞雪 屠长河 吕海燕 75
利用图形处理单元进行高级绘制的研究&刘静 桑胜举 周青云 82
动画自动生成系统中的运动规划&王妍 冯佳 刘椿年 91
基于运动捕获的三维角色动画生成系统&黄河 邱显杰 王兆其 100
基于模板的行走动画定制&蔡霞 屠长河 108
A Novel Automatic Motion Capture Data Recognition Method based on Statistics Learning and Subspace&Jian Xiang Hongli Zhu 116
一种面向海量三维人体运动数据库的索引方法&向坚 朱红丽 117
An Index Method based on Large-Scale 3D Human Motion Database&Xiang Jian Zhu Hongli 117
An Interactive Motion Editing Method for Figure Human Animation&Song Mofei Zhang Yaoye Sun Zhengxing 126
AR模型在运动捕捉散乱数据处理中的应用&肖伯祥 周东生 吴升 128
巴东旧县坪遗址虚拟展示系统的设计及应用&梁俊娟 谈国新 李冬 135
面向博物馆教育的RPG游戏的设计与实现&柴大鹏 杨承磊 143
虚拟博物馆协同设计平台的研究和实现&王大涛 杨承磊 157
一种基于贝叶斯的音乐分类方法&宋冬 武港山 吉亮 167
基于可编程图形处理器的实时并行细分&张景峤 季卓尔 174
The Method of Stereo Matching in UAV Low Altitude Remote Sensing&Wang Conghua Guo Xiaochun Sang Shengju 184
基于反向传播神经网络的车型识别系统&高金锋 胡寅 190
基于随机半监督采样学习的图像分类识别算法&韩东峰 李文辉 197
Efficient Reconstruction from Architectural Drawings&Li Ting Shu Bo Qiu Xianjie Wang Zhaoqi 200
An Emotion Generation Model Based On Random Graphs&Wan Chaogang Zhao Jieyu Zhang Yuanyuan 201
Local Rsampling for patch-based Texture Syntbesis in Vector Fields&Chen Renjie Liu Ligang Dong Guangchang 203
Dynamic Clothing Collision Resolution Using PSO&Li Wenbui Wang Yi Yi Rongqing Ge Zibou 204
Improve Matching Results for Struchre from Motion Probiems&Duan Chunmei Meng Xiangxu Yang Chengiei 206
A Multi-scale Triangular Mapping and Its Applicatons in Image Scrambling&Shao Liping Qin Zheng Gao Hongjiang Liu Bo Li Huan Qin Jun 208
A Novel Texture Classification Approach for CBIR&Sang Shengiu Liu Mingxia Liu Jing 210
Calibration and Sgmentation free 3D Modeling from images based on GPU&Shu Bo Qiu Xianjie Wang Zhaoqi 219
Symthesis of Cartoon Fire based on Hand-drawn Samples&Yu Jinhui Peng Ren Chen Haiyiang 221
A Script Engine for Realistic Human Motion Generation&Jun Xiao Guo Tongqiang 222
Reactive and Protective Character Motion&Pan Zhigeng Cheng Xi Tang Bing 224
A New Metbod of Stylistic Human Motion Editing Based on Independent Feature Subspace Analysis&Liu Gengdai Pan Zhigeng Li Yang Lin Zuoyan 226
Combining Location and Feature Information for Multimedia Retrieval&Pan Hong Yang Yi 228
Q-Cartoon:A Fast Cartoon Generation System&Luan Xidao Xie Yuxiang Wu Lingda Wu JiaXu Deng Liqing 230
A-TIN-based Simplification and Real-time Rendering Algorithm for Large-scale Terrain&Kang Lai Xu Jiangbin YangChao Yang Bing Wu Lingda 232
Real-time Digitized Shadow Play Performance Metbod Based on Multi-point Interactve Controlling Method&Yao Cheng Guo Tongqiang 234
Content-Based Organization,Analysis and Retrieval of Soccer Video&Yu Junqing He Yunfeng Sun Kai Hang Lansbeng 235
Facial Expression Recognition Based on HMM and Mixture HMM Combined by KNN&Ch.J.Wen Y.Zh.Zhan 238
Proximity Queries Using Separating Bounding Volumes&Wang Yi Li Wenhui Yi Rongqing 239
Contour Recovery of Tablet Calligeraphy Characters Based on Imagery Thinking&Zhang Xianjun Dong Jun 241
A Two-Stage Multimodal Speaker Location-aware Approach in Pervasive Computing&Xiao Ruogui Guo Tongqiang 243
Extraction and Analysis for Speech Emotion Features Based on Multi-fractal Spectrum&Mao Qirong Wang Xiaojia Zhan Yongzhao 244
Pose Varied Face Recognition Based on Multi-subspace PCA&Wei Yuning Wang Jijun Wei Xiaopeng Hao Bo 246
ASaaSI:an approved Architecture for SaaS Service Composition&Jiao Yuchang Liu Shijun Meng Xiangxu Yang Chenglei 254
Watermark based Digital Fake Image Detection&Sun Wei Lu Wei Liu Tong 256