《双语版C++程序设计》PDF下载

  • 购买积分:12 如何计算积分?
  • 作  者:(爱尔兰)Paul Kelly,苏小红著
  • 出 版 社:北京:电子工业出版社
  • 出版年份:2016
  • ISBN:9787121293580
  • 页数:339 页
图书介绍:本书由在计算机程序设计方面有着丰富教学和实践经验的中外作者合作编写。本书内容共分14章,由浅入深、全面介绍C++程序设计方法。本书通俗易懂,例子贴近生活,尤其强调读者的亲自参与意识。所有实例经过精心挑选。每章都为初学者提供了常见错误分析,每章结尾有很多有趣的习题,可以提高读者上机编程的兴趣。本书是国内首次出版的中英文对照混排式双语版C++程序设计教材的更新版,既方便初学者熟悉相关概念和内容,也便于英文非母语的读者熟悉英文专业词汇。

Chapter One Typographic Conventions(绪论) 1

1.1 What is a computer program?(什么是计算机程序?) 1

1.2 Developing a computer program(开发计算机程序) 2

1.2.1 Program development cycle 2

1.3 Learning C++(学习C++) 4

1.4 Web site for this book(本书的网站) 4

1.5 Brief history of C++(C++简史) 4

1.6 ANSI/ISO C++ standard(ANSI/ISO C++标准) 5

Chapter Two Beginning to Program in C++(C++编程入门) 6

2.1 Constants(常量) 6

2.2 Variables(变量) 6

2.3 Simple output to the screen(简单的屏幕输出) 7

2.4 Comments(注释) 9

2.5 Data types(数据类) 10

2.5.1 Short integer data types 10

2.5.2 Long integer data types 10

2.5.3 Boolean data types 11

2.5.4 Double floating-point data types 11

2.5.5 Unsigned integer data types 11

2.6 Data type sizes(数据类型的大小) 11

2.7 Operators(运算符) 12

2.7.1 The assignment operator 12

2.7.2 Arithmetic operators 12

2.7.3 Increment and decrement operators 13

2.7.4 Combined assignment operators 15

2.8 Operator precedence(运算符的优先级) 16

2.9 Data type conversions and casts(类型转换和强转) 18

Programming pitfalls 20

Quick syntax reference 21

Exercises 22

Chapter Three Keyboard Input and Screen Output(键盘输入和屏幕输出) 26

3.1 Simple keyboard input(简单的键盘输入) 26

3.2 Manipulators(流操纵符) 28

3.3 Single-character input and output(单个字符的输入和输出) 30

Programming pitfalls 32

Quick syntax reference 32

Exercises 32

Chapter Four Selection and Iteration(选择与循环) 34

4.1 Selection(选择) 34

4.1.1 The if statement 34

4.1.2 The if-else statement 35

4.1.3 Compound statements 35

4.1.4 Logical operators 37

4.1.5 Nested if statements 37

4.1.6 The switch statement 37

4.1.7 The conditional operator?: 39

4.2 Iteration(循环) 40

4.2.1 The while statement 40

4.2.2 The do-while loop 42

4.2.3 The for statement 43

4.2.4 Nested loops 45

Programming pitfalls 47

Quick syntax reference 49

Exercises 50

Chapter Five Arrays and Structures(数组和结构体) 53

5.1 Arrays(数组) 53

5.1.1 Introduction 53

5.1.2 Initialising an array 56

5.1.3 Two-dimensional arrays 57

5.1.4 Initialising a two-dimensional array 59

5.1.5 Multi-dimensional arrays 60

5.2 Structures(结构体) 60

5.2.1 Introduction 60

5.2.2 Declaring a structure 61

5.2.3 Initialising a structure variable 63

5.2.4 Nested structures 64

5.3 The typedef statement(typedef语句) 65

5.4 Arrays of structures(结构体数组) 66

5.5 Enumerated data types(枚举数据类型) 66

Programming pitfalls 68

Quick syntax reference 68

Exercises 69

Chapter Six Strings(字符串) 72

6.1 C-strings(C风格字符串) 72

6.2 C-string input and output (C风格字符串的输入和输出) 73

6.3 Accessing individual characters of a C-string(访问C风格字符串中的单个字符) 77

6.4 C-string functions (C风格字符串函数) 77

6.4.1 Finding the length of a C-string 78

6.4.2 Copying a C-string 78

6.4.3 C-string concatenation 79

6.4.4 Comparing C-strings 79

6.4.5 Other C-string functions 79

6.4.6 Converting numeric C-strings to numbers 80

6.5 C++ strings(C++字符串) 80

6.5.1 string initialisation and assignment 82

6.5.2 string concatenation 84

6.5.3 string length,string indexing and sub-strings 85

6.5.4 string replace,erase,insert and empty strings 86

6.5.5 string searching 88

6.5.6 string comparisons 89

6.5.7 string input 91

6.5.8 string conversions 92

6.6 Arrays of strings(string类型的数组) 93

6.7 Character classification(字符分类) 94

Programming pitfalls 96

Quick syntax reference 96

Exercises 97

Chapter Seven Functions(函数) 100

7.1 Introduction(引言) 100

7.2 Function arguments(函数实参) 102

7.3 Default parameter values(默认的形参值) 105

7.4 Returning a value from a function(从函数返回一个值) 106

7.5 Inline functions(内联函数) 107

7.6 Passing arguments by value(按值传递实参) 108

7.7 Passing arguments by reference(按引用传递实参) 109

7.8 Passing a one-dimensional array to a function(向函数传递一维数组) 112

7.9 Passing a multi-dimensional array to a function(向函数传递多维数组) 115

7.10 Passing a structure variable to a function(向函数传递结构体变量) 116

7.11 Passing a string to function(向函数传递字符串) 118

7.11.1 Passing a C++ string to a function 118

7.11.2 Passing a C-string to a function 119

7.12 Recursion(递归) 120

7.13 Function overloading(函数重载) 122

7.14 Storage classes autoand static(auto和static存储类型) 123

7.14.1 auto 123

7.14.2 static 124

7.15 The scope of a variable(变量的作用域) 125

7.15.1 Block scope 125

7.15.2 Global scope 126

7.15.3 Reusing a variable name 127

7.16 Mathematical functions(数学函数) 129

7.16.1 Some trigonometric functions 129

7.16.2 Pseudo-random number functions 130

Programming pitfalls 132

Quick syntax reference 132

Exercises 133

Chapter Eight Objects and Classes(对象和类) 137

8.1 What is an object?(什么是对象?) 137

8.2 What is a class?(什么是类?) 137

8.3 Further examples of classes and objects(类和对象的更进一步的示例) 140

8.3.1 A student class 140

8.3.2 A bank account class 140

8.4 Abstraction(抽象) 141

8.5 Constructing a class in C++(用C++构造一个类) 142

8.6 Using a class: defining and using objects(使用类:定义和使用对象) 144

8.7 Abstract data types(抽象数据类型) 145

8.8 Constructors(构造函数) 146

8.9 Default class constructor(默认的类构造函数) 148

8.10 Overloading class constructors(重载类构造函数) 149

8.11 Constructor initialisation lists(构造函数初始化列表) 151

8.12 Default argument values in a constructor(构造函数中的默认实参值) 152

8.13 stat ic class data members(静态类数据成员) 154

8.14 Using return in a member function(在成员函数中使用return) 157

8.15 Inline class member functions(内联成员函数) 159

8.16 Class interface and class implementation(类的接口和类的实现) 160

8.16.1 Separation of class interface and class implementation 162

8.16.2 Use of namespaces in header files 164

Programming pitfalls 167

Quick syntax reference 167

Exercises 167

Chapter Nine Pointers and Dynamic Memory(指针和动态内存分配) 171

9.1 Variable addresses(变量的地址) 171

9.2 Pointer variables(指针变量) 172

9.3 The dereference operator*(解引用运算符*) 173

9.4 Using cons t with pointers(使用const修饰指针变量) 174

9.5 Pointers and one-dimensional arrays(指针和一维数组) 175

9.6 Pointers and multi-dimensional arrays(指针和多维数组) 177

9.7 Pointers to structures(指向结构体的指针) 178

9.8 Pointers to class objects(指向类对象的指针) 179

9.9 Pointers as function arguments(指针变量作为函数实参) 180

9.10 Dynamic memory allocation(动态内存分配) 182

9.10.1 Allocating memory dynamically for an array 183

9.10.2 Initialisation with new 184

9.10.3 Allocating memory for multi-dimensional arrays 186

9.10.4 Out of memory error 187

Programming pitfalls 189

Quick syntax reference 190

Exercises 190

Chapter Ten Operator Overloading(运算符重载) 193

10.1 The need for operator overloading(运算符重载的必要性) 193

10.2 Overloading the addition operator+(重载加法运算符+) 193

10.3 Rules of operator overloading(运算符重载的规则) 200

10.4 Overloading++(重载运算符++) 200

10.4.1 Overloading prefix and postfix forms of++ 203

10.4.2 Improving the prefix++operator member function 206

10.5 Overloading relational operators(重载关系运算符) 206

10.6 Overloading(<<and>重载运算符<<和>>) 209

10.7 Conversion operators(转换运算符) 214

10.8 Use of friend functions(使用友元函数) 217

10.9 Overloading the assignment operator=(重载赋值运算符=) 218

10.9.1 A class with a pointer data member 218

10.9.2 Assigning one object to anothe 220

10.10 The copy constructor(拷贝构造函数) 229

10.11 Overloading the index operator[](重载下标运算符[]) 233

Programming pitfalls 236

Quick syntax reference 237

Exercises 237

Chapter Eleven Inheritance(继承) 240

11.1 What is inheritance?(什么是继承?) 240

11.2 Inheritance syntax(继承语法) 241

11.3 Passing arguments to abase class constructor(向基类的构造函数传递实参) 249

11.4 Protected class members(受保护的类成员) 253

11.5 Types of inheritance: public,protected and private(继承的类型:public:protected和private) 256

11.6 Composition(组合) 258

11.7 Multiple inheritance(多重继承) 259

11.8 Virtual base classes(虚基类) 262

Programming pitfalls 265

Quick syntax reference 265

Exercises 266

Chapter Twelve Polymorphism(多态) 271

12.1 What is polymorphism?(什么是多态?) 271

12.2 Virtual functions(虚函数) 274

12.2.1 When to use virtual functions 279

12.2.2 Overriding and overloading 279

12.3 Abstract base classes(抽象基类) 280

Programming pitfalls 284

Quick syntax reference 284

Exercises 285

Chapter Thirteen Templates(模板) 288

13.1 Introduction(引言) 288

13.2 Function templates(函数模板) 288

13.3 Class templates(类模板) 292

Programming pitfalls 297

Quick syntax reference 297

Exercises 297

Chapter Fourteen Files and Streams(文件和流) 300

14.1 The C++ input/output class hierarchy(C++输入/输出类的层次结构) 300

14.2 Opening a file(打开文件) 301

14.3 File error checking(文件出错检查) 303

14.4 Single character I/O and detecting the end of a file(单字符的I/O和文件末尾的检测) 304

14.5 Appending data to the end of a file(向文件末尾添加数据) 308

14.6 Reading lines from a file(从文件中读取行) 309

14.7 Random access(随机存取) 310

14.8 Object I/O(对象I/O) 313

14.9 Binary I/O(二进制I/O) 314

14.9.1 Serial writing of objects to a binary le 315

14.9.2 Serial reading of objects from a binary le 319

14.9.3 Binary I/O as class member functions 320

14.9.4 Binary file random access 321

Programming pitfalls 325

Quick syntax reference 325

Exercises 326

Appendix A List of C++Keywords 329

Appendix B Precedence and Associativity of C++ Operators 330

Appendix C ASCII Character Codes 332

Appendix D Fundamental C++ Built-in Data tyPe 334

Appendix E Common iomanip Manipulators 335

Appendix F Escape Sequences 336

Appendix G The C++Preprocessor 337