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Alias Design Studio工业设计
Alias Design Studio工业设计

Alias Design Studio工业设计PDF电子书下载

工业技术

  • 电子书积分:18 积分如何计算积分?
  • 作 者:闫婴红编著;北大宏博改编
  • 出 版 社:北京:北京大学出版社
  • 出版年份:2001
  • ISBN:7301050933
  • 页数:618 页
图书介绍:
《Alias Design Studio工业设计》目录

第1章 DesignStudio 简介 1

1.1 软件简介 2

1.1.1 安装要求 3

1.1.2 DesignStudio 操作环境 4

1.2 如何阅读本书 5

1.2.1 习惯用语与表示法 5

1.2.2 章节编排 7

第2章 基本工具篇 9

2.1 File 10

2.1.1 New 10

2.1.2 Open 15

2.1.3 Save/Save as 17

2.1.4 Import 18

2.1.5 Export 26

2.1.6 Output 35

2.1.7 Show 39

2.1.8 Edit SDL 47

2.1.9 Exit 47

2.2 Edit 48

2.2.1 Undo 49

2.2.2 Cut/Copy/Paste 49

2.2.3 Keyframe 50

2.2.4 Duplicate 57

2.2.5 Ungroup 63

2.2.6 Group 65

2.2.7 Zero transforms 66

2.3 Delete 67

2.3.1 Del active 67

2.3.2 Del constr history 68

2.3.3 Del guidelines 69

2.3.4 Del channels 70

2.3.5 Del static actions 72

2.3.6 Del image planes 73

2.3.7 Del windows 73

2.3.8 Del null nodes 75

2.3.9 Del all objects 76

2.3.10 Del all 76

2.4 Layouts 77

2.4.1 All windows 77

2.4.2 Perspective/Front/Right/Top 79

2.4.3 New window 79

2.4.4 New camera 80

2.4.5 Display 80

2.4.6 Reopen 81

2.4.7 User windows 82

2.5.1 Control 83

2.5 ObjectDisplay 83

2.5.2 Visible 85

2.5.3 Invisible 86

2.5.4 Template 87

2.5.5 Line style 88

2.5.6 Quick wire 89

2.5.7 Simple display 90

2.5.8 Bounding box 91

2.6 DisplayTgls 92

2.6.1 Window Toggles 93

2.6.2 Render Toggles 95

2.6.3 Object Toggles 96

2.6.4 Shade 99

2.6.5 Model 102

2.6.6 Smooth 103

2.6.7 Pivots 104

2.6.8 Guidelines 105

2.7 Layers 106

2.7.1 New 106

2.7.2 Select 107

2.7.3 Set State 109

2.7.4 Delete 111

2.7.5 Visibility 112

2.7.6 Symmetry 113

2.7.7 Playback 114

2.7.8 Set creation layer 115

2.7.9 Assign to layer 115

2.7.10 Undo assign 116

2.7.11 Tgl layers 116

2.7.12 Tgl layers Bar 117

2.7.13 Tgl Name/Number 117

2.7.14 Layer Stats 118

2.7.15 Layer Bar 121

2.8 Windows 122

2.8.1 Palette 123

2.8.2 Shelves 123

2.8.3 Information window 127

2.8.4 SBD 130

2.8.5 Compress SBD 132

2.8.6 Expand SBD 133

2.9 Cameras 134

2.9.1 World Move camera 134

2.9.2 Local Move Camera 139

2.9.3 Zoom 141

2.9.4 Look at 141

2.9.5 Previous 142

2.9.7 Clone 143

2.9.6 Reset view 143

2.9.8 Adjusting clipping plane 144

2.9.9 Match perspective 145

2.10 Preferences 146

2.10.1 Short/Long menus 146

2.10.2 Tgl single hotkeys mode 147

2.10.3 Performance options 147

2.10.4 Interface 150

2.10.5 User Options 165

2.10.6 Construction options 171

2.11 Help 177

2.11.1 On-line Docs 178

2.11.2 Find function 178

2.11.3 Help on function 178

2.11.5 Show modifier keys 179

2.11.4 About Alias 179

第3章 模型篇 181

3.1 Pick 182

3.1.1 Nothing 182

3.1.2 Object 182

3.1.3 Component 184

3.1.4 Template 186

3.1.5 Edit point 186

3.1.6 Point types 187

3.1.7 Object types 188

3.2 Xform 190

3.2.1 Move 190

3.2.2 Rotate 191

3.2.3 Scale 192

3.2.4 Nop Scale 193

3.2.5 Modify 194

3.2.6 Local 200

3.2.7 Drag keypoints 202

3.3 Creating Curves 203

3.3.1 New Curves 203

3.3.2 Curves 206

3.3.3 Lines(Tangent) 209

3.3.4 Lines 211

3.3.5 Line-arc 213

3.3.6 Arcs 214

3.3.7 Ellipse 217

3.4 Editing Curves 219

3.4.1 Modify 219

3.4.2 Create 223

3.4.3 Project tangent 232

3.4.4 Cut,Join 234

3.4.5 Rebuild curve 237

3.4.6 Curve precision 237

3.5 Creating Objects 238

3.5.1 Text 239

3.5.2 Primitives 241

3.6 Editing Objects 249

3.6.1 Attach 249

3.6.2 Smooth 253

3.6.3 Offset 255

3.6.4 Extend 260

3.6.5 Insert 262

3.6.6 Close 263

3.6.7 Fit b-spline 264

3.6.8 Reverse direction 267

3.6.9 Comment 270

3.6.10 Patch precision 271

3.6.11 Hull precision 272

3.6.12 Multi-lister edit 273

3.6.13 Query edit 273

3.7 Creating Surfaces 275

3.7.1 Set planar 275

3.7.2 Revolve 277

3.7.3 Skin 280

3.7.4 Swept surfaces 284

3.7.5 Boundary surfaces 296

3.7.6 Fillet surfaces 304

3.8 Editing Surfaces 316

3.8.1 Create curves on surface 316

3.8.2 Trim 323

3.8.3 Projection vector 328

3.8.4 Define world pattern 329

3.8.5 Stitch 332

3.8.6 Shells 335

3.8.7 Rebuild surface 336

3.9 Grids 338

3.9.1 Point 339

3.9.2 Vector 340

3.9.3 Plane 341

3.9.4 Set const plane 346

3.9.5 Tgl const plane 346

3.9.6 Grids 347

第4章 渲染篇 351

4.1 Multi-lister 352

4.1.1 List all 352

4.1.2 Picked 352

4.2.1 File 353

4.2 Multi-listers menu 353

4.1.4 Lights 353

4.1.3 Shaders 353

4.1.5 Glow 353

4.2.2 Edit 356

4.2.3 List 362

4.2.4 Delete 365

4.2.5 Shading 368

4.3 Environment 374

4.3.1 Background 374

4.3.2 Fog 375

4.3.3 ShaderGlow 379

4.3.4 Photo Effects 386

4.3.5 Master Lighting Control 387

4.4 Shading 388

4.4.1 Shader Common Parameters 389

4.4.3 Phong Shading Parameters 391

4.4.2 Lambert Shading Parameters 391

4.4.4 Blinn Shading Parameters 394

4.4.5 Special Effects 395

4.4.6 Glow 398

4.4.7 Raytracer Parameters 399

4.4.8 Hidden Line Rendering Parameters 402

4.5 Lights 403

4.5.1 Light Common Setting 403

4.5.2 Light Individual Setting 423

4.5.3 Add Lights 432

4.6 Texture 438

4.6.1 Texture Placement Window 438

4.6.2 Texture Common Parameters 443

4.6.3 Texture Individual Setting 447

4.6.4 Environment Parameters 478

4.6.5 Solid Common Parameters 496

4.6.6 Solid Individual Parameters 499

4.7 Color Setting Windows 522

4.8 Rendering Setting 524

4.8.1 Light links 524

4.8.2 Cameras 527

4.8.3 Render stats 543

4.8.4 Globals 547

4.9 Rendering Modes 561

4.9.1 Quick render 561

4.9.2 Render 565

4.9.3 Show render 569

4.9.4 Abort render 570

4.9.5 Modeler wire 571

第5章 动画篇 573

5.1 Basic Animation 574

5.1.1 Set keyframe 574

5.1.2 Auto keyframe 578

5.1.3 Playback 579

5.1.4 Playback option 579

5.1.5 Param control 584

5.1.6 Tgl time slider 589

5.1.7 Turntable 590

5.1.8 Fcheck 592

5.1.9 Set motion 594

5.1.10 View 597

5.1.11 Autofly 597

5.2 Action Windows Menu 599

5.2.1 Item Name 600

5.2.2 Window Menu 602

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