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FLX3编程  英文
FLX3编程  英文

FLX3编程 英文PDF电子书下载

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  • 电子书积分:18 积分如何计算积分?
  • 作 者:(美)洛特,(美)凯周著
  • 出 版 社:北京:开明出版社
  • 出版年份:2009
  • ISBN:9787802057371
  • 页数:637 页
图书介绍:本书是新型Adobe Flex框架的权威指南。你会学到MXML这种标记语言以及大量现成、高度可组态的组件,以建造Flash应用程序,结合信息网的实时性以及桌面应用程序的机能性和响应性。本书根据Flex最新版本更新。
《FLX3编程 英文》目录
标签:编程

1.Introducing Flex 1

Understanding Flex Application Technologies 1

Using Flex Elements 6

Working with Data Services(Loading Data at Runtime)  8

The Differences Between Traditional and Flex Web Applications 9

Understanding How Flex Applications Work 10

Understanding Flex and Flash Authoring 11

What's New in Flex 3 12

2.Building Applications with the Flex Framework 15

Using Flex Tool Sets 15

Creating Projects 17

Building Applications 21

Deploying Applications 33

3.MXML 35

Understanding MXML Syntax and Structure 35

Making MXML Interactive  43

4.ActionScript 47

Using ActionScript  48

MXML and ActionScript Correlations 52

Understanding ActionScript Syntax 54

Variables and Properties 57

Inheritance 69

Interfaces 70

Handling Events 71

Error Handling 73

Using XML 76

Reflection   80

5.Framework Fundamentals 83

Understanding How Flex Applications Are Structured  84

Loading and Initializing Flex Applications  86

Understanding the Component Life Cycles  89

Loading One Flex Application into Another Flex Application 90

Differentiating Between Flash Player and the Flex Framework 92

Caching the Framework 93

Understanding Application Domains 94

Localization 97

6.Managing Layout 107

Flex Layout Overview 107

Making Fluid Interfaces 129

Putting It All Together 130

7.Working with UI Components 135

Understanding UI Components 136

Buttons 143

Value Selectors 144

Text Components 145

List-Based Controls 147

Pop-Up Controls 163

Navigators 166

Control Bars 170

8.Customizing Application Appearance 173

Using Styles 174

Skinning Components 192

Customizing the Preloader 202

Themes 207

Runtime CSS 209

9.Application Components 215

The Importance of Application Components 215

MXML Component Basics 218

Component Styles 227

10.Framework Utilities and Advanced Component Concepts 233

Tool Tips 233

Pop Ups 240

Cursor Management 247

Drag-and-Drop 249

Customizing List-Based Controls 256

Focus Management and Keyboard Control 267

11.Working with Media 275

Overview 275

Adding Media 278

Working with the Different Media Types 284

12.Managing State 299

Creating States 299

Applying States 300

Defining States Based on Existing States 302

Adding and Removing Components 304

Setting Properties 306

Setting Styles 307

Setting Event Handlers 308

Using ActionScript to Define States 309

Managing Object Creation Policies(Preloading Objects) 319

Handling State Events 322

Understanding State Life Cycles 322

When to Use States 328

13.Using Effects and Transitions 329

Using Effects 329

Creating Custom Effects 346

Using Transitions 353

Creating Custom Transitions 358

14.Working with Data 361

Using Data Models 361

Data Binding 374

Enabling Data Binding for Custom Classes 383

Data Binding Examples 387

Building Data Binding Proxies 391

15.Validating and Formatting Data 395

Validating User Input 395

Formatting Data   415

16.Client Data Communication 423

Local Connections   424

Persistent Data  429

Communicating with the Host Application  441

17.RemoteData Communication 447

Understanding Strategies for Data Communication  448

Working with Request/Response Data Communication  450

Web Services   462

Real-Time/Socket Connection  473

File Upload/Download  474

18.Application Debugging 477

The Flash Debug Player  477

Using FDB  481

Debugging with Flex Builder  482

Remote Debugging  486

Logging Using trace() Within an Application  487

The Logging Framework  490

Debugging Remote Data  493

19.Building Custom Components 497

Component Framework Overview  497

Component Life Cycle  499

Component Implementation 502

Adding Custom Properties and Events 510

Adding Styling Support 513

20.Embedding Flex Applications in a Web Browser 517

Embedding a Flex Application in HTML 517

Integrating with Browser Buttons and Deep Linking 528

Flash Player Security 540

Using Runtime Shared Libraries 542

21.Building AIR Applications 551

Understanding AIR 551

Building AIR Applications 552

Working with AIR Features 555

Distributing AIR Applications 577

22.Building a Flex Application 583

Introducing the Sample Application 583

Utilizing Best Practices 588

Using Blueprints and Microarchitectures 593

Abstracting Common Patterns 594

Index 607

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