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软件工程  面向对象和传统的方法  第7版
软件工程  面向对象和传统的方法  第7版

软件工程 面向对象和传统的方法 第7版PDF电子书下载

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  • 作 者:(美)沙赫(Schach,S.R.)著
  • 出 版 社:北京:机械工业出版社
  • 出版年份:2007
  • ISBN:7111208226
  • 页数:622 页
图书介绍:本书对软件工程的基础知识(包括面向对象和传统方法)进行了严谨和全面的介绍,是软件工程领域的经典著作,被加州大学伯克利分校等180多所美国高校选作教材,至今已是第7版。新版中着重扩展了敏捷过程和开源软件的内容。此外,崭新的Martha Stockton Greengage Foundation案例研究取代了以前的Osbert Oglesby案例研究,新案例突出显示出统一过程的更多方面。本书共分两大部分:第一部分介绍基本的软件工程理论;第二部分讲述更实用的软件生命周期。作者采用这种独特的、极具可读性的组织方式,使学生和广大读者能够更加系统地学习软件工程的相关知识。
《软件工程 面向对象和传统的方法 第7版》目录

PART ONE INTRODUCTION TO SOFTWARE ENGINEERING 1

Chapter 1 The Scope of Software Engineering 3

Learning Objectives 3

1.1 Historical Aspects 4

1.2 Economic Aspects 7

1.3 Maintenance Aspects 8

1.3.1 Classical and Modern Views of Maintenance 9

1.3.2 The Importance of Postdelivery Maintenance 11

1.4 Requirements,Analysis,and Design Aspects 13

1.5 Team Development Aspects 16

1.6 Why There Is No Planning Phase 17

1.7 Why There Is No Testing Phase 17

1.8 Why There Is No Documentation Phase 18

1.9 The Object-Oriented Paradigm 19

1.10 The Object-Oriented Paradigm in Perspective 23

1.11 Terminology 24

1.12 Ethical Issues 27

Chapter Review 28

For Further Reading 28

Key Terms 29

Problems 30

References 31

Chapter 2 Software Life-Cycle Models 35

Learning Objectives 35

2.1 Software Development in Theory 35

2.2 Winburg Mini Case Study 36

2.3 Lessons of the Winburg Mini Case Study 40

2.4 Teal Tractors Mini Case Study 40

2.5 Iteration and Incrementation 41

2.6 Winburg Mini Case Study Revisited 45

2.7 Risks and Other Aspects of Iteration and Incrementation 46

2.8 Managing Iteration and Incrementation 49

2.9 Other Life-Cycle Models 50

2.9.1 Code-and-Fix Life-Cycle Model 50

2.9.2 Waterfall Life-Cycle Model 51

2.9.3 Rapid-Prototyping Life-Cycle Model 53

2.9.4 Open-Source Life-Cycle Model 54

2.9.5 Agile Processes 57

2.9.6 Synchronize-and-Stabilize Life-Cycle Model 60

2.9.7 SpiralLife-CycleModel 60

2.10 Comparison of Life-Cycle Models 64

Chapter Review 65

For Further Reading 66

Key Terms 67

Problems 67

References 68

Chapter 3 The Software Process 71

Learning Objectives 71

3.1 The Unified Process 73

3.2 Iteration and Incrementation within the Object-Oriented Paradigm 73

3.3 The Requirements Workflow 75

3.4 The Analysis Workflow 77

3.5 The Design Workflow 79

3.6 The Implementation Workflow 80

3.7 The Test Workflow 81

3.7.1 Requirements Artifacts 81

3.7.2 Analysis Artifacts 81

3.7.3 Design Artifacts 82

3.7.4 Implementation Artifacts 82

3.8 Postdelivery Maintenance 84

3.9 Retirement 85

3.10 The Phases of the Unified Process 85

3.10.1 The Inception Phase 86

3.10.2 The Elaboration Phase 88

3.10.3 The Construction Phase 89

3.10.4 The Transition Phase 89

3.11 One- versus Two-Dimensional Life-Cycle Models 90

3.12 Improving the Software Process 92

3.13 Capability Maturity Models 92

3.14 Other Software Process Improvement Initiatives 95

3.15 Costs and Benefits of Software Process Improvement 96

Chapter Review 98

For Further Reading 98

Key Terms 99

Problems 100

References 100

Chapter 4 Teams 104

Learning Objectives 104

4.1 Team Organization 104

4.2 Democratic Team Approach 106

4.2.1 Analysis of the Democratic Team Approach 107

4.3 Classical Chief Programmer Team Approach 107

4.3.1 The New York Times Project 109

4.3.2 Impracticality of the Classical Chief Programmer Team Approach 110

4.4 Beyond Chief Programmer and Democratic Teams 110

4.5 Synchronize-and-Stabilize Teams 114

4.6 Teams for Agile Processes 115

4.7 Open-Source Programming Teams 115

4.8 People Capability Maturity Model 116

4.9 Choosing an Appropriate Team Organization 117

Chapter Review 118

For Further Reading 118

Key Terms 118

Problems 119

References 119

Chapter 5 TheTools oftheTrade 121

Learning Objectives 121

5.1 Stepwise Refinement 121

5.1.1 Stepwise Refinement Mini Case Study 122

5.2 Cost-Benefit Analysis 127

5.3 Software Metrics 129

5.4 CASE 130

5.5 Taxonomy of CASE 131

5.6 Scope of CASE 133

5.7 Software Versions 136

5.7.1 Revisions 137

5.7.2 Variations 137

5.8 Configuration Control 138

5.8.1 Configuration Control during Postdelivery Maintenance 140

5.8.2 Baselines 140

5.8.3 Configuration Control during Development 141

5.9 Build Tools 141

5.10 Productivity Gains with CASE Technology 142

Chapter Review 144

For Further Reading 144

Key Terms 144

Problems 145

References 146

Chapter 6 Testing 149

Learning Objectives 149

6.1 Quality Issues 150

6.1.1 Software Quality Assurance 151

6.1.2 Managerial Independence 151

6.2 Non-Execution-Based Testing 152

6.2.1 Walkthroughs 153

6.2.2 Managing Walkthroughs 153

6.2.3 Inspections 154

6.2.4 Comparison of Inspections and Walkthroughs 156

6.2.5 Strengths and Weaknesses of Reviews 157

6.2.6 Metrics for Inspections 157

6.3 Execution-Based Testing 157

6.4 What Should Be Tested? 158

6.4.1 Utility 159

6.4.2 Reliability 159

6.4.3 Robustness 160

6.4.4 Performance 160

6.4.5 Correctness 161

6.5 Testing versus Correctness Proofs 162

6.5.1 Example of a Correctness Proof 162

6.5.2 Correctness Proof Mini Case Study 166

6.5.3 Correctness Proofs and Software Engineering 167

6.6 Who Should Perform Execution-Based Testing? 170

6.7 When Testing Stops 171

Chapter Review 171

For Further Reading 172

Key Terms 172

Problems 173

References 174

Chapter 7 From Modules to Objects 177

Learning Objectives 177

7.1 What Is a Module? 177

7.2 Cohesion 181

7.2.1 Coincidental Cohesion 181

7.2.2 Logical Cohesion 182

7.2.3 Temporal Cohesion 183

7.2.4 Procedural Cohesion 183

7.2.5 Communicational Cohesion 184

7.2.6 Functional Cohesion 184

7.2.7 Informational Cohesion 185

7.2.8 Cohesion Example 185

7.3 Coupling 186

7.3.1 Content Coupling 186

7.3.2 Common Coupling 187

7.3.3 Control Coupling 189

7.3.4 Stamp Coupling 190

7.3.5 Data Coupling 191

7.3.6 Coupling Example 191

7.3.7 The Importance of Coupling 192

7.4 Data Encapsulation 193

7.4.1 Data Encapsulation and Development 196

7.4.2 Data Encapsulation and Maintenance 197

7.5 Abstract Data Types 202

7.6 Information Hiding 203

7.7 Objects 205

7.8 Inheritance,Polymorphism,and Dynamic Binding 209

7.9 The Object-Oriented Paradigm 212

Chapter Review 214

For Further Reading 215

Key Terms 215

Problems 216

References 217

Chapter 8 Reusability and Portability 219

Learning Objectives 219

8.1 Reuse Concepts 220

8.2 Impediments to Reuse 222

8.3 Reuse Case Studies 223

8.3.1 Raytheon Missile Systems Division 224

8.3.2 European SpaceAgency 225

8.4 Objects and Reuse 226

8.5 Reuse during Design and Implementation 226

8.5.1 Design Reuse 226

8.5.2 Application Frameworks 228

8.5.3 Design Patterns 229

8.5.4 SoftwareArchitecture 233

8.5.5 Component-Based Software Engineering 233

8.6 Reuse and Postdelivery Maintenance 234

8.7 Portability 235

8.7.1 Hardware Incompatibilities 235

8.7.2 Operating System Incompatibilities 236

8.7.3 Numerical Software Incompatibilities 236

8.7.4 Compiler Incompatibilities 237

8.8 Why Portability? 241

8.9 Techniques for Achieving Portability 241

8.9.1 Portable System Software 242

8.9.2 Portable ApplicationSoftware 242

8.9.3 Portable Data 243

Chapter Review 244

For Further Reading 245

Key Terms 246

Problems 246

References 247

Chapter 9 Planning and Estimating 252

Learning Objectives 252

9.1 Planning and the Software Process 253

9.2 Estimating Duration and Cost 254

9.2.1 Metrics for the Size of a Product 256

9.2.2 Techniques of Cost Estimation 259

9.2.3 Intermediate COCOMO 262

9.2.4 COCOMOⅡ 265

9.2.5 Tracking Duration and Cost Estimates 266

9.3 Components of a Software Project Management Plan 266

9.4 Software Project Management Plan Framework 268

9.5 IEEE Software Project Management Plan 270

9.6 Planning Testing 273

9.7 Planning Object-Oriented Projects 274

9.8 Training Requirements 274

9.9 Documentation Standards 275

9.10 CASE Tools for Planning and Estimating 276

9.11 Testing the Software Project Management Plan 276

Chapter Review 276

For Further Reading 277

Key Terms 277

Problems 278

References 279

PART TWO THE WORKFLOWS OF THE SOFTWARE LIFE CYCLE 283

Chapter 10 Requirements 285

Learning Objectives 285

10.1 Determining What the Client Needs 285

10.2 Overview of the Requirements Workflow 286

10.3 Understanding the Domain 287

10.4 The Business Model 288

10.4.1 Interviewing 288

10.4.2 Other Techniques 289

10.4.3 UseCases 290

10.5 Initial Requirements 291

10.6 Initial Understanding of the Domain:The MSG Foundation Case Study 292

10.7 Initial Business Model:The MSG Foundation Case Study 294

10.8 Initial Requirements:The MSG Foundation Case Study 298

10.9 Continuing the Requirements Workflow:The MSG Foundation Case Study 300

10.10 Revising the Requirements:The MSG Foundation Case Study 302

10.11 The Test Workflow:The MSG Foundation Case Study 310

10.12 The Classical Requirements Phase 319

10.13 RapidPrototyping 320

10.14 Human Factors 321

10.15 Reusing the Rapid Prototype 323

10.16 CASE Tools for the Requirements Workflow 324

10.17 Metrics for the Requirements Workflow 325

10.18 Challenges of the Requirements Workflow 325

Chapter Review 327

For Further Reading 327

Key Terms 327

Case Study Key Terms 328

Problems 328

References 329

Chapter 11 Classical Analysis 331

Learning Objectives 331

11.1 The Specification Document 331

11.2 Informal Specifications 333

11.2.1 Correctness Proof Mini Case Study Redux 334

11.3 Structured Systems Analysis 335

11.3.1 Sally's Software Shop Mini Case Study 335

11.4 Structured Systems Analysis:The MSG Foundation Case Study 343

11.5 Other Semiformal Techniques 344

11.6 Entity-Relationship Modeling 345

11.7 Finite State Machines 347

11.7.1 Finite State Machines:The Elevator Problem Case Study 349

11.8 Petri Nets 353

11.8.1 Petri Nets:The Elevator Problem Case Study 356

11.9 Z 358

11.9.1 Z:The Elevator Problem Case Study 359

11.9.2 Analysis of Z 361

11.10 OtherFormalTechniques 363

11.11 Comparison of Classical Analysis Techniques 363

11.12 Testing during Classical Analysis 365

11.13 CASE Tools for Classical Analysis 365

11.14 Metrics for Classical Analysis 366

11.15 Software Project Management Plan:The MSG Foundation Case Study 366

11.16 Challenges of Classical Analysis 367

Chapter Review 367

For Further Reading 368

Key Terms 368

Case Study Key Terms 369

Problems 369

References 371

Chapter 12 Object-Oriented Analysis 375

Learning Objectives 375

12.1 The Analysis Workflow 376

12.2 Extracting the Entity Classes 377

12.3 Object-Oriented Analysis:The Elevator Problem Case Study 378

12.4 Functional Modeling:The Elevator Problem Case Study 378

12.5 Entity Class Modeling:The Elevator Problem Case Study 380

12.5.1 Noun Extraction 381

12.5.2 CRCCards 383

12.6 Dynamic Modeling:The Elevator Problem Case Study 384

12.7 The Test Workflow:Object-Oriented Analysis 387

12.8 Extracting the Boundary and Control Classes 391

12.9 The Initial Functional Model:The MSG Foundation Case Study 392

12.10 The Initial Class Diagram:The MSG Foundation Case Study 395

12.11 The Initial Dynamic Model:The MSG Foundation Case Study 397

12.12 Revising the Entity Classes:The MSG Foundation Case Study 399

12.13 Extracting the Boundary Classes:The MSG Foundation Case Study 401

12.14 Extracting the Control Classes:The MSG Foundation Case Study 401

12.15 Use-Case Realization:The MSG Foundation Case Study 402

12.15.1 Estimate Funds Available for Week Use Case 402

12.15.2 Manage an Asset UseCase 409

12.15.3 Update Estimated Annual Operating Expenses Use Case 413

12.15.4 Produce a Report Use Case 416

12.16 Incrementing the Class Diagram:The MSG Foundation Case Study 421

12.17 The Test Workflow:The MSG Foundation Case Study 423

12.18 The Specification Document in the Unified Process 423

12.19 More onActors and Use Cases 424

12.20 CASE Tools for the Object-Oriented Analysis Workflow 425

12.21 Challenges of the Object-Oriented Analysis Workflow 425

Chapter Review 426

For Further Reading 427

Key Terms 427

Problems 428

References 429

Chapter 13 Design 431

Learning Objectives 431

13.1 Design and Abstraction 432

13.2 Operation-Oriented Design 432

13.3 Data Flow Analysis 433

13.3.1 Mini Case Study:Word Counting 434

13.3.2 Data Flow Analysis Extensions 439

13.4 Transaction Analysis 439

13.5 Data-Oriented Design 441

13.6 Object-Oriented Design 442

13.7 Object-Oriented Design:The Elevator Problem Case Study 443

13.8 Object-Oriented Design:The MSG Foundation Case Study 446

13.9 The Design Workflow 451

13.10 The Test Workflow:Design 453

13.11 The Test Workflow:The MSG Foundation Case Study 453

13.12 Formal Techniques for Detailed Design 454

13.13 Real-Time Design Techniques 454

13.14 CASETools for Design 455

13.15 Metrics for Design 456

13.16 Challenges of the Design Workflow 457

Chapter Review 458

For Further Reading 458

Key Terms 459

Problems 459

References 460

Chapter 14 Implementation 463

Learning Objectives 463

14.1 Choice of Programming Language 463

14.2 Fourth-Generation Languages 466

14.3 Good Programming Practice 469

14.3.1 Use of Consistent and Meaningful Variable Names 469

14.3.2 The Issue of Self-Documenting Code 470

14.3.3 Use of Parameters 472

14.3.4 Code Layout for Increased Readability 472

14.3.5 Nested if Statements 472

14.4 Coding Standards 474

14.5 Code Reuse 475

14.6 Integration 475

14.6.1 Top-down Integration 476

14.6.2 Bottom-up Integration 478

14.6.3 Sandwich Integration 478

14.6.4 Integration of Object-Oriented Products 479

14.6.5 Management of Integration 480

14.7 The Implementation Workflow 481

14.8 The Implementation Workflow:The MSG Foundation Case Study 481

14.9 The Test Workflow:Implementation 481

14.10 Test Case Selection 482

14.10.1 Testing to Specifications versus Testing to Code 482

14.10.2 Feasibility of Testing to Specifications 482

14.10.3 Feasibility of Testing to Code 483

14.11 Black-Box Unit-Testing Techniques 485

14.11.1 Equivalence Testing and Boundary Value Analysis 486

14.11.2 Functional Testing 487

14.12 Black-Box Test Cases:The MSG Foundation Case Study 488

14.13 Glass-Box Unit-Testing Techniques 490

14.13.1 Structural Testing:Statement,Branch,and Path Coverage 491

14.13.2 Complexity Metrics 492

14.14 Code Walkthroughs and Inspections 493

14.15 Comparison of Unit-Testing Techniques 493

14.16 Cleanroom 494

14.17 Potential Problems When Testing Objects 495

14.18 Management Aspects of Unit Testing 498

14.19 When to Rewrite Rather than Debug a Code Artifact 498

14.20 Integration Testing 499

14.21 Product Testing 500

14.22 Acceptance Testing 501

14.23 The Test Workflow:The MSG Foundation Case Study 502

14.24 CASE Tools for Implementation 502

14.24.1 CASE Tools for the Complete Software Process 503

14.24.2 Integrated Development Environments 503

14.24.3 Environments for Business Applications 504

14.24.4 Public Tool Infrastructures 505

14.24.5 Potential Problems with Environments 505

14.25 CASE Tools for the Test Workflow 505

14.26 Metrics for the Implementation Workflow 506

14.27 Challenges of the Implementation Workflow 507

Chapter Review 507

For Further Reading 508

Key Terms 509

Problems 509

References 511

Chapter 15 Postdelivery Maintenance 515

Learning Objectives 515

15.1 Development and Maintenance 515

15.2 Why Postdelivery Maintenance Is Necessary 517

15.3 What Is Required of Postdelivery Maintenance Programmers? 517

15.4 Postdelivery Maintenance Mini Case Study 520

15.5 Management of Postdelivery Maintenance 521

15.5.1 Defect Reports 521

15.5.2 Authorizing Changes to the Product 522

15.5.3 Ensuring Maintainability 523

15.5.4 Problem of Repeated Maintenance 523

15.6 Maintenance of Object-Oriented Software 524

15.7 Postdelivery Maintenance Skills versus Development Skills 527

15.8 Reverse Engineering 527

15.9 Testing during Postdelivery Maintenance 528

15.10 CASETools for Postdelivery Maintenance 529

15.11 Metrics for Postdelivery Maintenance 530

15.12 Postdelivery Maintenance:The MSG Foundation Case Study 530

15.13 Challenges of Postdelivery Maintenance 530

Chapter Review 531

For Further Reading 531

Key Terms 532

Problems 532

References 533

Chapter 16 More on UML 535

Learning Objectives 535

16.1 UML Is Not a Methodology 535

16.2 Class Diagrams 536

16.2.1 Aggregation 537

16.2.2 Multiplicity 538

16.2.3 Composition 539

16.2.4 Generalization 540

16.2.5 Association 540

16.3 Notes 541

16.4 Use-Case Diagrams 541

16.5 Stereotypes 541

16.6 Interaction Diagrams 543

16.7 Statecharts 545

16.8 Activity Diagrams 547

16.9 Packages 549

16.10 Component Diagrams 550

16.11 Deployment Diagrams 550

16.12 Review of UML Diagrams 551

16.13 UML and Iteration 551

Chapter Review 551

For Further Reading 552

Key Terms 552

Problems 552

References 553

Bibliography 554

Appendix A Term Project:Osric's Office Appliances and Decor 579

Appendix B Software Engineering Resources 583

Appendix C Requirements Workflow:The MSG Foundation Case Study 585

Appendix D Structured Systems Analysis:The MSG Foundation Case Study 586

Appendix E Analysis Workflow:The MSG Foundation Case Study 589

Appendix F Software Project Management Plan:The MSG Foundation Case Study 590

Appendix G Design Workflow:The MSG Foundation Case Study 595

Appendix H Implementation Workflow:The MSG Foundation Case Study(C++ Version) 600

Appendix I Implementation Workflow:The MSG Foundation Case Study(Java Version) 601

Appendix J Test Workflow:The MSG Foundation Case Study 602

Author Index 603

Subject Index 606

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