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用户界面设计  有效的人机交互策略  第5版·英文版
用户界面设计  有效的人机交互策略  第5版·英文版

用户界面设计 有效的人机交互策略 第5版·英文版PDF电子书下载

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  • 电子书积分:18 积分如何计算积分?
  • 作 者:(美)施奈德曼,(美)普莱萨特著
  • 出 版 社:北京:电子工业出版社
  • 出版年份:2010
  • ISBN:9787121119125
  • 页数:606 页
图书介绍:本书为了适应因特网和各种移动设备迅猛发展的形势,在第四版的基础上始终以基于Web、桌面和移动设备的设计作为内容主线。新的设计实例涉及电子商务、在线社区、电子政府、图片管理、购物、交通、游戏和移动电话,选材新颖实用,切合目前的应用实际。同时,新版本扩展了社会媒体参与和用户生成内容的介绍,代表了人机交互著作的主流发展趋势。
《用户界面设计 有效的人机交互策略 第5版·英文版》目录

PART 1 INTRODUCTION 1

CHAPTER 1 Usability of Interactive Systems 3

CHAPTER 2 Guidelines,Principles,andTheories 55

PART 2 DEVELOPMENT PROCESSES 95

CHAPTER 3 Managing Design Processes 97

CHAPTER 4 Evaluating Interface Designs 131

PART 3 INTERACTION STYLES 171

CHAPTER 5 Direct Manipulation andVirtual Environments 173

CHAPTER 6 Menu Selection,Form Fill-in,and Dialog Boxes 225

CHAPTER 7 Command and Natural Languages 271

CHAPTER 8 Interaction Devices 303

CHAPTER 9 Collaboration and Social Media Participation 359

PART 4 DESIGN ISSUES 403

CHAPTER 10 Quality of Service 405

CHAPTER 11 Balancing Function and Fashion 433

CHAPTER 12 User Documentation and Online Help 477

CHAPTER 13 Information Search 513

CHAPTER 14 Information Visualization 537

Afterword Societal and Individual Impact of User Interfaces 563

Name index 581

Subject index 591

Acknowledgments 603

About the Authors 606

PART 1 INTRODUCTION 1

CHAPTER 1 Usability of Interactive Systems 3

1.1 Introduction 4

1.2 Usability Goals and Measures 13

1.3 Usability Motivations 15

1.4 Universal Usability 22

1.5 Goals for Our Profession 37

CHAPTER 2 Guidelines,Principles,and Theories 55

2.1 Introduction 56

2.2 Guidelines 57

2.3 Principles 62

2.4 Theories 79

PART 2 DEVELOPMENT PROCESSES 95

CHAPTER 3 Managing Design Processes 97

3.1 Introduction 98

3.2 Organizational Design to Support Usability 99

3.3 The Four Pillars of Design 102

3.4 Development Methodologies 108

3.5 Ethnographic Observation 111

3.6 Participatory Design 114

3.7 Scenario Development 116

3.8 Social Impact Statement for Early Design Review 119

3.9 Legal Issues 122

CHAPTER 4 Evaluating Interface Designs 131

4.1 Introduction 132

4.2 Expert Reviews 134

4.3 Usability Testing and Laboratories 138

4.4 Survey Instruments 149

4.5 AcceptanceTests 154

4.6 Evaluation During Active Use 156

4.7 Controlled Psychologically Oriented Experiments 162

PART 3 INTERACTION STYLES 171

CHAPTER 5 Direct Manipulation and Virtual Environments 173

5.1 Introduction 174

5.2 Examples of Direct Manipulation 175

5.3 Discussion of Direct Manipulation 193

5.4 3D Interfaces 200

5.5 Teleoperation 205

5.6 Virtual and Augmented Reality 209

CHAPTER 6 Menu Selection,Form Fill-in,and Dialog Boxes 225

6.1 Introduction 226

6.2 Task-Related Menu Organization 227

6.3 Single Menus 228

6.4 Combinations of Multiple Menus 236

6.5 Content Organization 244

6.6 Fast Movement through Menus 250

6.7 Data Entry with Menus:Form Fill-in,Dialog Boxes,and Alternatives 251

6.8 Audio Menus and Menus for Small Displays 259

CHAPTER 7 Command and Natural Languages 271

7.1 Introduction 272

7.2 Command-Organization Functionality,Strategies,and Structure 276

7.3 Naming and Abbreviations 281

7.4 Natural Language in Computing 286

CHAPTER 8 Interaction Devices 303

8.1 Introduction 304

8.2 Keyboards and Keypads 305

8.3 Pointing Devices 311

8.4 Speech and Auditory Interfaces 331

8.5 Displays-Small and Large 341

CHAPTER 9 Collaboration and Social Media Participation 359

9.1 Introduction 360

9.2 Goals of Collaboration and Participation 363

9.3 Asynchronous Distributed Interfaces:Different Place,Different Time 368

9.4 Synchronous Distributed Interfaces:Different Place,Same Time 383

9.5 Face-to-Face Interfaces:Same Place,Same Time 389

PART 4 DESIGN ISSUES 403

CHAPTER 10 Quality of Service 405

10.1 Introduction 406

10.2 Models of Response-Time Impacts 407

10.3 Expectations and Attitudes 416

10.4 User Productivity 420

10.5 Variability in Response Time 422

10.6 Frustrating Experiences 423

CHAPTER 11 Balancing Function and Fashion 433

11.1 Introduction 434

11.2 Error Messages 435

11.3 Nonanthropomorphic Design 440

11.4 Display Design 445

11.5 Web Page Design 451

11.6 Window Design 456

11.7 Color 465

CHAPTER 12 User Documentation and Online Help 477

12.1 Introduction 478

12.2 Online Versus Paper Documentation 480

12.3 Reading from Paper Versus from Displays 483

12.4 Shaping the Content of the Documentation 486

12.5 Accessing the Documentation 491

12.6 Online Tutorials and Animated Demonstrations 499

12.7 Online Communities for User Assistance 504

12.8 The Development Process 506

CHAPTER 13 Information Search 513

13.1 Introduction 514

13.2 Searching in Textual Documents and Database Querying 517

13.3 Multimedia Document Searches 525

13.4 Advanced Filtering and Search Interfaces 527

CHAPTER 14 Information Visualization 537

14.1 Introduction 538

14.2 DataType by Task Taxonomy 539

14.3 Challenges for Information Visualization 554

Afterword Societal and Individual Impact of User Interfaces 563

A.1 Future Interfaces 564

A.2 Ten Plagues of the Information Age 569

A.3 Continuing Controversies 573

Name index 581

Subject index 591

Acknowledgments 603

About the Authors 606

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